This is an interesting problem for "digital humanities publishing"
for example, I need to include these images:
http://www.flickr.com/photos/culturevis/5109394222/in/set-72157624959121129
http://www.flickr.com/photos/culturevis/5083388410/in/set-72157624959121129
have been struggling with this while formatting my new article
eventually switched page size to 18 inches by 9 inches - since this is for posting online, the page size can be anything
this helps but still does not work perfectly
maybe I will try making 300,000x300,000 pixels Photoshop image which has all high-res visualizations and also article text - but will you be able to open it ?
of course we are also including links to high res versions of image on Flickr - but when you have to go outside to a different site and deal with its own interface
Possible solutions:
1) need to embed interactive media viewers into a publication - but I dont think you can do with common platforms such as Word, Google Doc or PDF. So you have to go to HTML and include some custom app in Flash (and you have to write such app)
2) does new publishing software for iPad and similar mobile platforms includes tool to include zoom/pad of high res images and movies?
3) ideally, we will publish on the same medium which we use for these visualizations (287 megapixel HIPerSpace):
http://www.flickr.com/photos/culturevis/5866777772/in/set-72157625407666408
better ideas?
Logo and Side Nav
News
Velit dreamcatcher cardigan anim, kitsch Godard occupy art party PBR. Ex cornhole mustache cliche. Anim proident accusamus tofu. Helvetica cillum labore quis magna, try-hard chia literally street art kale chips aliquip American Apparel.
Search
Browse News Archive
- March 2014
- February 2014
- January 2014
- December 2013
- November 2013
- October 2013
- September 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- December 2010
- November 2010
- October 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- June 2007
- May 2007
:
Sunday, July 17, 2011
Friday, July 15, 2011
arriving in 4-5 years: visual data analysis
I just came across the new term I have not encountered before - "visual data analysis." It describes perfectly what we are doing in our lab. In other words, cultural analytics can be also understood as an application of visual data analysis to humanities.
"Visual data analysis blends highly advanced computational methods with sophisticated graphics engines to tap the extraordinary ability of humans to see patterns and structure in even the most complex visual presentations. Currently applied to massive, heterogeneous, and dynamic datasets, such as those generated in studies of astrophysical, fluidic, biological, and other complex processes, the techniques have become sophisticated enough to allow the interactive manipulation of variables in real time. Ultra high-resolution displays allow teams of researchers to zoom in to examine specific aspects of the renderings, or to navigate along interesting visual pathways, following their intuitions and even hunches to see where they may lead. New research is now beginning to apply these sorts of tools to the social sciences and humanities as well, and the techniques offer considerable promise in helping us understand complex social processes like learning, political and organizational change, and the diffusion of knowledge."
(source: http://wp.nmc.org/horizon2010/chapters/visual-data-analysis/)
"Visual data analysis blends highly advanced computational methods with sophisticated graphics engines to tap the extraordinary ability of humans to see patterns and structure in even the most complex visual presentations. Currently applied to massive, heterogeneous, and dynamic datasets, such as those generated in studies of astrophysical, fluidic, biological, and other complex processes, the techniques have become sophisticated enough to allow the interactive manipulation of variables in real time. Ultra high-resolution displays allow teams of researchers to zoom in to examine specific aspects of the renderings, or to navigate along interesting visual pathways, following their intuitions and even hunches to see where they may lead. New research is now beginning to apply these sorts of tools to the social sciences and humanities as well, and the techniques offer considerable promise in helping us understand complex social processes like learning, political and organizational change, and the diffusion of knowledge."
(source: http://wp.nmc.org/horizon2010/chapters/visual-data-analysis/)
Thursday, July 14, 2011
Cultural Software (new article by Lev Manovich)
Cultural Software (PDF).
This text is a pretty substantial update of the part of the introduction for Software Takes Command manuscript (2008).
Many things happen in software culture between 2008-2011 - for instance, the rize of mobile platform and the "long tail" of apps for these platforms. Dozens of books have been written about Google and other web giants.
The MIT Press published a few titles in our Software Studies series established in 2008.
New software studies journal prepares its first issuie.
I have updated the article to include these developments, and also reworked a number of theoretical points and terms to reflect the state of software culture today. The article also offers a possible taxonomy of types of "cultural software" - open for discussion, of course.
Here is scan of 1993 article about first version of the application later renamed After Effects (InfoWorld magazine) - an example of cultural software discussed in Software Takes Command:
This text is a pretty substantial update of the part of the introduction for Software Takes Command manuscript (2008).
Many things happen in software culture between 2008-2011 - for instance, the rize of mobile platform and the "long tail" of apps for these platforms. Dozens of books have been written about Google and other web giants.
The MIT Press published a few titles in our Software Studies series established in 2008.
New software studies journal prepares its first issuie.
I have updated the article to include these developments, and also reworked a number of theoretical points and terms to reflect the state of software culture today. The article also offers a possible taxonomy of types of "cultural software" - open for discussion, of course.
Here is scan of 1993 article about first version of the application later renamed After Effects (InfoWorld magazine) - an example of cultural software discussed in Software Takes Command:
Saturday, July 9, 2011
How many cultural artifacts have been digitized by 2011?
PRINT:
The following is an edited section from http://en.wikipedia.org/wiki/Google_books, accessed July 8, 2011:
12 million books: Google (July 2010).
2.8 million books: Internet Archive is a non-profit which digitizes over 1000 books a day, as well as mirror bookss books from Google Books and other sources. As of May 2011, it hosted over 2.8 million public domain books, greater than the approximate 1 million public domain books at Google Books.
6 million digital objects: HathiTrust maintains HathiTrust Digital Library since 13 October 2008,[17] which preserves and provides access to material scanned by Google, some of the Internet Archive books, and some scanned locally by partner institutions. As of May 2010, it includes about 6 million volumes, over 1 million of which are public domain.
10 million digital objects: Europeana links to roughly 10 million digital objects as of 2010, including video, photos, paintings, audio, maps, manuscripts, printed books, and newspapers from the past 2,000 years of European history from over 1,000 archives in the European Union.
800,000 digital objects: Gallica from the French National Library links to about 800,000 digitized books, newspapers, manuscripts, maps and drawings, etc. Created in 1997, the digital library continues to expand at a rate of about 5000 new documents per month. Since the end of 2008, most of the new scanned documents are available in image and text formats. Most of these documents are written in French.
ART:
1+ million art images: Artstor: "is a non-profit organization that builds and distributes the Digital Library, an online resource of more than one million images in the arts, architecture, humanities, and sciences. The ARTstor Digital Library also includes a set of software tools to view, present, and manage images for research and teaching purposes. There are currently more than 1,300 ARTstor institutional subscribers in over 42 countries" (http://en.wikipedia.org/wiki/ARTstor).
The following is an edited section from http://en.wikipedia.org/wiki/Google_books, accessed July 8, 2011:
12 million books: Google (July 2010).
2.8 million books: Internet Archive is a non-profit which digitizes over 1000 books a day, as well as mirror bookss books from Google Books and other sources. As of May 2011, it hosted over 2.8 million public domain books, greater than the approximate 1 million public domain books at Google Books.
6 million digital objects: HathiTrust maintains HathiTrust Digital Library since 13 October 2008,[17] which preserves and provides access to material scanned by Google, some of the Internet Archive books, and some scanned locally by partner institutions. As of May 2010, it includes about 6 million volumes, over 1 million of which are public domain.
10 million digital objects: Europeana links to roughly 10 million digital objects as of 2010, including video, photos, paintings, audio, maps, manuscripts, printed books, and newspapers from the past 2,000 years of European history from over 1,000 archives in the European Union.
800,000 digital objects: Gallica from the French National Library links to about 800,000 digitized books, newspapers, manuscripts, maps and drawings, etc. Created in 1997, the digital library continues to expand at a rate of about 5000 new documents per month. Since the end of 2008, most of the new scanned documents are available in image and text formats. Most of these documents are written in French.
ART:
1+ million art images: Artstor: "is a non-profit organization that builds and distributes the Digital Library, an online resource of more than one million images in the arts, architecture, humanities, and sciences. The ARTstor Digital Library also includes a set of software tools to view, present, and manage images for research and teaching purposes. There are currently more than 1,300 ARTstor institutional subscribers in over 42 countries" (http://en.wikipedia.org/wiki/ARTstor).
Friday, July 8, 2011
"Information Visualization as a Research Method in Art History" panel at CAA 2012 (Los Angeles)
Together with Christian Huemer (Getty Research Institute), we organized a panel "Visualization as Art Historical Method" for College Art Association 2012 conference (Los Angeles, February 22-25).
List of speakers:
1. Maximilian Schich (Barabási Lab, Boston): Visualizing the Ecology of Complex Networks in Art History
2. Sophie Raux (Université Lille 3): Interactive Mapping of the Agents of the Art Market in Europe (1550-1800)
3. Victoria Szabo (Duke University, Durham), Visualizing Art, Law, and Markets
4. Catherine Dossin (Purdue University): Geoinformatics and Art History. Visualizing the Reception of American Art in Western Europe, 1948-1968.
5. Georgia Gene Berryhill (University of Maryland): Lithics Visualization Project (with Tom Levy and Lev Manovich)
6. Piotr Adamczyk (Google Art Project): Visualizing Museum Collections
List of speakers:
1. Maximilian Schich (Barabási Lab, Boston): Visualizing the Ecology of Complex Networks in Art History
2. Sophie Raux (Université Lille 3): Interactive Mapping of the Agents of the Art Market in Europe (1550-1800)
3. Victoria Szabo (Duke University, Durham), Visualizing Art, Law, and Markets
4. Catherine Dossin (Purdue University): Geoinformatics and Art History. Visualizing the Reception of American Art in Western Europe, 1948-1968.
5. Georgia Gene Berryhill (University of Maryland): Lithics Visualization Project (with Tom Levy and Lev Manovich)
6. Piotr Adamczyk (Google Art Project): Visualizing Museum Collections
Wednesday, July 6, 2011
UCSD claims claim world data sorting record (1 TB in 106 sec)
At Software Studies Initiative, we imagine the future cultural researchers able to collect analyze and visualize in real time all of social media content and communication - to see cultural patterns of all humanities at all scales.
We are lucky to work with the highest resolution system designed at Calit2: 287 megapixel HIPerSpace.
It is also good to know that we can get help in processing "big cultural data":
UCSD scientists claim world data sorting record for 2nd year - sorting a terabyte (one trillion bytes) of data in 106 seconds
We are lucky to work with the highest resolution system designed at Calit2: 287 megapixel HIPerSpace.
It is also good to know that we can get help in processing "big cultural data":
UCSD scientists claim world data sorting record for 2nd year - sorting a terabyte (one trillion bytes) of data in 106 seconds
Saturday, July 2, 2011
Open access journals and publishers for new media, game studies, software studies, and related fields
Our friends at Computational Culture, a journal of software studies - a brand new an online open-access peer-reviewed journal for software studies work - made this very useful list of other open access journals and publishers for new media studies and related fields:
Follow this link to the list with links:
http://computationalculture.net/?p=165
And here are the names on the list:
C-Theory
Culture Machine
Digital Culture and Education
Digital Studies
Eludamos
First Monday
Fibreculture Journal
Games Studies
Hyperrhiz
Inflexions
International Journal of Communication
Journal of Digital Information
Noema
Open Humanities Alliance
Open Humanities Press
Public Library of Science
Transformations
Vague Terrain
Follow this link to the list with links:
http://computationalculture.net/?p=165
And here are the names on the list:
C-Theory
Culture Machine
Digital Culture and Education
Digital Studies
Eludamos
First Monday
Fibreculture Journal
Games Studies
Hyperrhiz
Inflexions
International Journal of Communication
Journal of Digital Information
Noema
Open Humanities Alliance
Open Humanities Press
Public Library of Science
Transformations
Vague Terrain
Subscribe to:
Posts (Atom)
